/*
 * Copyright (C) 2005-2011 MaNGOS <http://www.getmangos.com/>
 *
 * Copyright (C) 2008-2011 Trinity <http://www.trinitycore.org/>
 *
 * Copyright (C) 2010-2011 ProjectSkyfire <http://www.projectskyfire.org/>
 * 
 * Copyright (C) 2011 ArkCORE <http://www.arkania.net/>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 */

#ifndef SC_SYSTEM_H
#define SC_SYSTEM_H

#include <ace/Singleton.h>

#define TEXT_SOURCE_RANGE -1000000                          //the amount of entries each text source has available
//TODO: find better namings and definitions.
//N=Neutral, A=Alliance, H=Horde.
//NEUTRAL or FRIEND = Hostility to player surroundings (not a good definition)
//ACTIVE or PASSIVE = Hostility to environment surroundings.
enum eEscortFaction {
	FACTION_ESCORT_A_NEUTRAL_PASSIVE = 10,
	FACTION_ESCORT_H_NEUTRAL_PASSIVE = 33,
	FACTION_ESCORT_N_NEUTRAL_PASSIVE = 113,

	FACTION_ESCORT_A_NEUTRAL_ACTIVE = 231,
	FACTION_ESCORT_H_NEUTRAL_ACTIVE = 232,
	FACTION_ESCORT_N_NEUTRAL_ACTIVE = 250,

	FACTION_ESCORT_N_FRIEND_PASSIVE = 290,
	FACTION_ESCORT_N_FRIEND_ACTIVE = 495,

	FACTION_ESCORT_A_PASSIVE = 774,
	FACTION_ESCORT_H_PASSIVE = 775,

	FACTION_ESCORT_N_ACTIVE = 1986,
	FACTION_ESCORT_H_ACTIVE = 2046
};

struct ScriptPointMove {
	uint32 uiCreatureEntry;
	uint32 uiPointId;
	float fX;
	float fY;
	float fZ;
	uint32 uiWaitTime;
};

struct StringTextData {
	uint32 uiSoundId;
	uint8 uiType;
	uint32 uiLanguage;
	uint32 uiEmote;
};

class SystemMgr {
	friend class ACE_Singleton<SystemMgr, ACE_Null_Mutex> ;
	SystemMgr() {
	}
	~SystemMgr() {
	}

public:
	//Maps and lists
	typedef UNORDERED_MAP<int32, StringTextData> TextDataMap;
	typedef UNORDERED_MAP<uint32, std::vector<ScriptPointMove> > PointMoveMap;

	//Database
	void LoadVersion();
	void LoadScriptTexts();
	void LoadScriptTextsCustom();
	void LoadScriptWaypoints();

	//Retrive from storage
	StringTextData const* GetTextData(int32 uiTextId) const {
		TextDataMap::const_iterator itr = m_mTextDataMap.find(uiTextId);

		if (itr == m_mTextDataMap.end())
			return NULL;

		return &itr->second;
	}

	std::vector<ScriptPointMove> const &GetPointMoveList(
			uint32 uiCreatureEntry) const {
		static std::vector<ScriptPointMove> vEmpty;

		PointMoveMap::const_iterator itr = m_mPointMoveMap.find(
				uiCreatureEntry);

		if (itr == m_mPointMoveMap.end())
			return vEmpty;

		return itr->second;
	}

protected:

	TextDataMap m_mTextDataMap; //additional data for text strings
	PointMoveMap m_mPointMoveMap; //coordinates for waypoints
};

#define sScriptSystemMgr ACE_Singleton<SystemMgr, ACE_Null_Mutex>::instance()

#endif
